Sunday, 13 December 2015
Honestly, when I read the entry for the shadow giant I found it a bit silly. A giant with a death attack? Seems a bit overkill when a single punch will probably kill smaller creatures. Sneak attack, weakness to light, so on. Let's see what the spell-like abilities are. Deeper darkness and blur are pretty okay, shadow walk fits with the theme. It's got shadow evocation and... shades? Wait, it has shades as an at-will ability? As in able to cast an 8th level or lower conjuration (summoning or creation) spell every turn for free? At will?
So it's that last bit that I think makes the shadow giant hardcore. Granted, shades may not work on those who realize that whatever spell it's copying isn't the actual real spell, but even then it has an 80% success rate.
So if I were a DM using a shadow giant I would just have it copy the trap the soul spell ad nauseum until the whole party is trapped in gems. Then I would make a tasteful necklace out of their trapped souls.